Stylised real time Orc Bust, working off Patri Balanovsky's work. Starting the sculpt in ZBrush, low poly in Maya and then a hand painted texture in Substance Painter. Concept source below:
https://www.artstation.com/artwork/5JRR1
Orc wire frame
Finished Zbrush High Poly
Patri Balanovsky's "Orc" 2018 that I am basing this work off